AksNodePoolConfig Methods
Record Methods 8 members
Configuration for an AKS node pool.
public record AksNodePoolConfig{ public AksNodePoolConfig <Clone>$() { // ... }}Deconstruct(string, string, int, int, AksNodePoolMode) Section titled Deconstruct(string, string, int, int, AksNodePoolMode) public record AksNodePoolConfig{ public void Deconstruct( out string Name, out string VmSize, out int MinCount, out int MaxCount, out AksNodePoolMode Mode) { // ... }}Parameters
Determines whether the specified object is equal to the current object.
public record AksNodePoolConfig{ public override bool Equals( object? obj) { // ... }}Parameters
obj object? The object to compare with the current object. Returns
bool true if the specified object is equal to the current object; otherwise, false. Indicates whether the current object is equal to another object of the same type.
public record AksNodePoolConfig{ public bool Equals( AksNodePoolConfig? other) { // ... }}Parameters
other AksNodePoolConfig? An object to compare with this object. Returns
bool true if the current object is equal to the other parameter; otherwise, false. Serves as the default hash function.
public record AksNodePoolConfig{ public override int GetHashCode() { // ... }}Returns
int A hash code for the current object. op_Equality(AksNodePoolConfig?, AksNodePoolConfig?) Section titled op_Equality(AksNodePoolConfig?, AksNodePoolConfig?) static bool public record AksNodePoolConfig{ public static bool operator ==( AksNodePoolConfig? left, AksNodePoolConfig? right) { // ... }}Parameters
left AksNodePoolConfig? right AksNodePoolConfig? op_Inequality(AksNodePoolConfig?, AksNodePoolConfig?) Section titled op_Inequality(AksNodePoolConfig?, AksNodePoolConfig?) static bool public record AksNodePoolConfig{ public static bool operator !=( AksNodePoolConfig? left, AksNodePoolConfig? right) { // ... }}Parameters
left AksNodePoolConfig? right AksNodePoolConfig? Returns a string that represents the current object.
public record AksNodePoolConfig{ public override string ToString() { // ... }}Returns
string A string that represents the current object.